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Showing posts with label review. Show all posts
Showing posts with label review. Show all posts

Thursday, 25 September 2008

FF IX Story

Story about Final Fantasy IX...
Final Fantasy IX begins with Zidane and the Tantalus Theater Troupe planning to kidnap Princess Garnet during her sixteenth birthday celebration. The group learns that Garnet, who is concerned about Queen Brahne's increasingly erratic behavior, actually wanted to escape to Lindblum to meet with Regent Cid, and had planned to stow away on the theater ship anyway. The Troupe's airship, Prima Vista, is attacked by the royal guards, and damaged during the escape; it crashes in the Evil Forest, prompting Zidane to continue the trek to Lindblum without the rest of Tantalus. Zidane and Garnet are accompanied by Vivi and Steiner, who became entangled with Tantalus during their escape from Alexandria. During their journey, Garnet adopts the alias "Dagger" and struggles to mingle with the locals. The group learns of a factory that is manufacturing soulless Black Mage warriors for Alexandria's use. Three powerful ones called Black Waltzes are sent by Brahne to retrieve Garnet by force, but in vain.

In Lindblum, Zidane meets Freya and joins in Lindblum's Festival of the Hunt. Regent Cid has been turned into a bug-like oglop by his wife Hilda, for his womanizing behavior. Wishing to protect Garnet from Brahne's newfound aggression, he had ordered Tantalus to kidnap her. When the group learns that Alexandria has invaded Burmecia, Freya investigates the situation with Zidane and Vivi, while Dagger and Steiner head to Alexandria to ask Brahne to stop the war. Both parties are powerless to stop her, and Dagger has her eidolons forcibly extracted from her body. Brahne uses Dagger's eidolons to destroy Cleyra, after which she attacks Lindblum, forcing Cid to surrender. Zidane, Freya, and Vivi, after witnessing the assault on Cleyra, rescue Dagger, befriend General Beatrix, and return to Lindblum.

Afterward, Cid tells the party about Brahne's arms dealer, Kuja. The party travels to the Outer Continent, the location of Kuja's headquarters, through an underground tunnel with the help of Quina. There, the party meets a young summoner named Eiko, who assumes herself to be the last survivor of Madain Sari. They also discover a village inhabited by self-aware Black Mages. Their pursuit of Kuja leads them to the nearby Iifa Tree, an entity that emits fighting-stimulant Mist. They also learn that Kuja uses Mist to create the Black Mages. The party defeats the Iifa Tree's core and stops the Mist from flowing. When the party returns to Madain Sari, they confront Amarant, who was hired by Brahne to apprehend Dagger. Dagger slowly realizes that she is also a Summoner from Madain Sari. Amarant joins the party for his own reasons. At the Iifa Tree, Brahne turns against Kuja and intends to kill him with the eidolon Bahamut. However, Kuja uses the airship Invincible to gain control of Bahamut, killing Brahne and defeating her army.

The party returns to Alexandria, and Garnet is crowned Queen. Afterward, Kuja assaults Alexandria with Bahamut. Eiko and Garnet summon the legendary eidolon Alexander, who happens to dwell within the royal castle of Alexandria. Alexander spreads his wings out of the very foundation of the castle and protects the castle from Bahamuts powerful Mega Flare attacks. Eventually Alexander overpowers Bahamut. Kuja attempts to control Alexander using the Invincible, but is foiled by a mysterious old man named Garland, who destroys Alexander and parts of Alexandria. Kuja, still intent on mastering a powerful eidolon to defeat Garland, shifts his attention to Eiko. The party learns of Kuja's Desert Palace and attempts an assault. However, Kuja imprisons the party and escapes with Eiko to extract her eidolons. During the extraction attempt, Eiko's guardian moogle Mog uses Trance to transform into her true form, the eidolon Madeen, and defeats the process. Learning of the powers of Trance, Kuja escapes to further his aim of defeating Garland. The party rescues Eiko and also finds Hilda, who turns Cid back into a human. He is now able to design an airship for the party that does not need Mist for power.

With Hilda's aid, the party pursues Kuja to Terra by opening a portal. In the Terran town of Bran Bal, it is revealed that Garland was created by the people of Terra to orchestrate the process of assimilating Terra into Gaia, as Terra was a dying world. Garland created Genomes — intelligent, sentient beings who lack souls — to become future vessels for the souls of the Terrans. The Iifa Tree's existence, the phenomenon of Mist, the eidolon's destruction, and even Kuja and Zidane's true purpose of existence, were part of the process. Angered by Garland's motives, the party confronts him. However, Kuja has now obtained enough souls to achieve Trance. Trance Kuja ends Garland's life, but not before Garland warns him of his limited lifespan, and that Zidane was created to replace him. Enraged by this revelation, Kuja destroys Terra while the party rescues the Genomes and returns to Gaia on the Invincible.

The party discovers that Mist has returned and now envelops all of Gaia. Assisted by the combined forces of Burmecia, Lindblum, and Alexandria, they travel to the Iifa Tree, where they are teleported to a mysterious location called Memoria. The spirit of Garland guides the party to Kuja. When Kuja is defeated, he uses his Trance abilities to destroy the Crystal, the source of life, prompting the appearance of Necron, the "Eternal Darkness" bent on destroying life. After Necron is defeated, Memoria and the Iifa Tree collapse. Although the party escapes, Zidane remains to save Kuja, and is later assumed to have died with Kuja in the collapse.

Some time later, Alexandria has been rebuilt, and Tantalus arrives in Alexandria to perform a play for Queen Garnet. During the performance, one of the performers removes his robe and reveals himself to be Zidane. The credits roll as Garnet and Zidane embrace. Other scenes reveal that Vivi somehow has children; Steiner and Beatrix have returned to their old posts as royal bodyguards; Eiko has been adopted by Regent Cid and Hilda; Freya is attempting to start over with her former love, Sir Fratley; and Quina has frequented the Alexandria Castle kitchen.

Monday, 15 September 2008

chronocross

Story about Chrono Cross...

The story of Chrono Cross begins with Serge, who must collect komodo dragon scales on the beach for his friend Leena. The setting is El Nido, a tropical archipelago inhabited by ancient natives, mainland colonists, and beings called Demi-humans who are often prejudiced against. While meeting his friend, Serge slips into an alternate dimension in which he drowned on the beach ten years prior. While searching for truth behind his supposed death, Serge meets the famous thief, Kid, a teenage girl intent on finding the mysterious Frozen Flame. Serge joins her search, and they recruit help and infiltrate Viper Manor, rumored to host the artifact. Viper Manor is home to the Acacia Dragoons—the combative, affluent, and revered protectors of the island. While in the manor's library, a mysterious old man known as the prophet of time reveals that ten years before the present, the universe split into two dimensions—one in which Serge lived (Home world), and one in which he perished (Another world). The shadowy antagonist, Lynx (or Yamaneko in the Japanese version), foils the break-in, poisoning Kid and causing the would-be thieves to flee.
Kid eventually recuperates, and Serge prepares to journey to Fort Dragonia, an ancient ruin left by Dragonians, a mysterious race gone extinct a hundred years before. There, the Acacia Dragoons intend to make a stand against an invading continental army of Porre. While preparing, Serge gains the ability to travel between the dimensions and secure further assistance and items, including the Water Dragon's breath, capable of freezing lava. He attempts to voyage by boat to the fort's shores, but is interrupted by the pirate Fargo. Initially imprisoned, Serge is freed when the ship comes under attack from ghosts. After earning Fargo's respect, Serge enters the fort and ascends to its highest floor. Through the use of a Dragonian artifact called the Dragon Tear, Lynx switches bodies with Serge. Unknowing of the switch, Kid confides in Lynx; he stabs her as the real Serge helplessly watches. Lynx boasts of his victory and banishes Serge to a strange realm called the Temporal Vortex. He takes Kid under his wing, brainwashing her to believe the real Serge (in Lynx's body) is her enemy.

Entrance to the Dead Sea
Serge escapes with help from Harle. Discovering that his new body prevents him from traveling across the dimensions, he is marooned in Home world. He sets out to regain his former body and learn more of the universal split that occurred ten years earlier. He speaks with his mother and recruits new members to his cause. Hearing that a Demi-human sage confined on a cruise ship may be able to help him, he journeys to the S.S. Zelbess. He gains the sage's favor, and is given an artifact that allows access to the Dead Sea, a mysterious body of water. While attempting to enter, he discovers the evil sword Masamune and must counter it with the holy sword Einlanzer. Once inside the Dead Sea, he finds a wasteland frozen in time, dotted with futuristic ruins. At the center, he locates a man named Miguel and presumably Home world's Frozen Flame. Charged with guarding the Dead Sea by an entity named FATE, Miguel unsuccessfully battles Serge. To prevent Serge from obtaining the Frozen Flame, FATE destroys the Dead Sea. Still in Lynx's body, Serge is rescued by a Dragon, one of six mythical entities that inhabit El Nido.
Able to return to Another world, Serge finds the Acacia Dragoons in dire straits from Porre's invasion and rescues General Viper's daughter. After collecting six relics from the Dragons, he locates that dimension's Dragon Tear and travels to Fort Dragonia to initiate a ceremony to recreate his body. He succeeds after staving off Lynx at the base of the fortress. With the Dragon relics in tow, he enters the Sea of Eden, Another world's physical equivalent of the Dead Sea. He finds a temporal research facility called Chronopolis; inside are Lynx, Kid, and the Frozen Flame. Confronted by Serge, Lynx bonds with the entity FATE, the main computer of the facility, to defeat the boy in battle. He is unsuccessful, and with FATE's capitulation, the defense systems of Chronopolis fall. After uniting in air, the six Dragons fly over the facility and scoop up the Frozen Flame. Kid falls into a coma, and Harle bids the party goodbye to fly with the Dragons. The new villains soar to Terra Tower, a massive structure raised from the sea floor.
Serge regroups his party and tends to Kid, who remains comatose. Continuing his adventure, he obtains and cleanses the Masamune. He then uses the Dragon relics and shards of the Dragon Tears to create the mythic Element Chrono Cross. The spiritual power of the Masamune later allows him to lift Kid from her coma and prepare to assault Terra Tower. He outfits his boat with an anti-gravity device and travels to battle the Dragons. At Terra Tower, the prophet of time, revealed to be Belthasar from Chrono Trigger, visits him and imparts the boy's history. This information is later expatiated by accompanied apparitions. Serge learns that the time research facility Chronopolis created El Nido thousands of years ago after a catastrophic experimental failure drew it to the past. The introduction of a temporally foreign object in history caused the planet to pull in a counterbalance from a different dimension. This was Dinopolis, a city of Dragonians—parallel universe descendants of Chrono Trigger's Reptites. The institutions warred and Chronopolis subjugated the Dragonians. Humans captured their chief creation—the Dragon God, an entity capable of controlling nature.
Chronopolis divided this entity into six pieces and created an Elements system, which individuals could use for combat or trade. FATE terraformed an archipelago, erased the memories of most Chronopolis's staff, and sent them to inhabit and populate its new paradise. Chronopolis remained obscured from view by clouds and surrounded by poisonous reef. Thousands of years later, a panther demon attacked a three-year old Serge. His father took him to find assistance at Marbule, but Serge's boat blew off course due to a raging magnetic storm caused by Schala. Schala, the princess of the Kingdom of Zeal, had long ago accidentally fallen to a place known as the Darkness Beyond Time and began merging with Lavos, the chief villain of Chrono Trigger. Schala's storm nullified Chronopolis's defenses and allowed Serge to contact the Frozen Flame. Approaching it healed Serge but corrupted his father. By touching the Flame, Serge was designated its Arbiter by a circuit in Chronopolis, simultaneously preventing FATE from using the artifact by extension. The Dragons were aware of this situation, creating a seventh Dragon under the storm's cover. This Dragon was Harle, who manipulated Lynx by serving as his accomplice.

Serge and the Chrono Trigger team at Opassa Beach before the final battle
After Serge returned home, FATE manipulated his father to try and kill the boy, which would release the lock on the Frozen Flame. His father drowned Serge and became Lynx. However, ten years after the event, the thief Kid—presumably on Belthasar's orders—went back in time to save Serge and split the dimensions. FATE, locked out of the Frozen Flame again, knew that Serge would one day cross to Another world and prepared to apprehend him. Lynx switched bodies with Serge to dupe the biological check of Chronopolis on the Frozen Flame. When Serge defeated FATE, the freed Dragons snatched the Frozen Flame and raised Terra Tower. Belthasar then reveals that these events were part of a plan he had orchestrated named Project Kid–and that its final purpose would soon be revealed. Serge continues to the top of Terra Tower and defeats the Dragon God.
Continuing to the beach where the split in dimensions had occurred, Serge finds three apparitions resembling the original team from Chrono Trigger. More of the game's history is revealed, such as the revelation that Belthasar planned the entire plot to empower Serge and free Schala from melding with Lavos. The resulting fused being—called the Time Devourer—would consume and destroy spacetime. Lucca explains that Kid is Schala's clone, sent to the modern age to take part in Project Kid. Crono entreats Serge to use the Chrono Cross to free Schala.Serge uses a Time Egg—given to him by Belthasar—to enter the Darkness Beyond Time and vanquish the Time Devourer. He separates Schala from Lavos and restores the dimensions to one. Thankful, Schala muses on evolution and the struggle of life and returns Serge to his home, noting that he will forget the entire adventure. She then seemingly records the experience in her diary, set upon a desk on which a wedding photo of Kid and Serge appears. The meaning of the scenes shown during the credits, depicting "Kid" seemingly searching for someone in modern times, is confirmed as a means to make the players think of their own reality, and the possibility that a version of "Kid" exists in it and would one day meet them. The ambiguous ending leaves the events of the characters' lives following the game up to interpretation.

Sunday, 10 August 2008

THREADS OF FATE

Title : THREADS OF FATE (Japan : DEWPRISM)
Genre : RPG
Developed by : Square
Description :
Game ini mengisahkan tentang sebuah relic (atau disebut dewprism pada akhir cerita), suatu benda yang konon dapat mengabulkan segala keinginan orang yang menemukannya. Karena kekuatan ini, banyak orang yang mencarinya., salah satunya adalah dua karakter utama dari game ini, Rue dan Mint. Keinginan Rue untuk menghidupkan kembali Claire yang telah menolongnya di masa yang lampau, juga ambisi Mint untuk megalahkan kakaknya sekaligus menguasai dunia, telah membawa mereka dalam suatu petualangan yang besar. Walaupun masing-masing karakter memiliki jalan cerita yang berbeda karena latar belakang yang berbeda pula, namun pada akhir cerita kedua jalan cerita tersebut akan menyatu dan akan menjawab semua pertanyaan yang mungkin muncul pada awal cerita.
Opinion :
Secara visual game ini berbasis 3D. Kualitas ga,bar cukup baik untuk game console PS one. Hanya saja map tidak dapat diputar; hanya pada ruangan tertentu saja map dapat diputar. Penggambaran emosi secara umum cukup baik, Cuma mimik karakter tidak dapat berubah [bisa bicara dengan mulut tertutup lho...:)]. Cerita memang singkat dan sederhana, namun bisa dikatakan cukup menghibur.
Game ini tidak menggunakan sistem leveling. Tidak menggunakan item yang biasanya muncul pada kabanyakan game-game RPG, sehingga untuk mendapatkan potion, player harus mengalahkan musuh terlebih dahulu. Walaupun sistemnya berbeda namun tidak mengurangi kualitas dari DEWPRISM.
Characters :
-Rue -Mira -Wylaf -Trap Master
-Mint -Prima Doll -Maya -Rod
-Klaus -Elena -Valen -Blood and Smokey
-Claire -Fancy Mel -Doll Master

Tuesday, 29 July 2008

GRANDIA

Title: GRANDIA
Genre: RPG
Developed by: Game Arts
Year: 1997 (Sega Saturn), 1999 (PSone)

Review:
Game ini mengisahkan tentang seorang anak yang memiliki jiwa petualang yang besar. Dalam kehidupan sehari-harinya ia memiliki kebiasaan bermain petualangan bersama teman-temannya di sekitar kota. Petualangan berlanjut hingga diterimanya spirit stone yang menuntunnya ke sebuah petualangan besar untuk menyelamatkan dunia.

Characters:
  • Justin: Tokoh utama GRANDIA, anak laki-laki yang memiliki jiwa petualang yang besar.
  • Sue: Teman sepermainan Justin, sangat dekat dengan Justin.
  • Feena: Seorang petualang no. 1. Dia kembali menemukan arti seorang petualang setelah pertemuannya dengan Justin.
  • Gadwin: Seorang ksatria yang menggunakan armor. Kemampuannya sangat tinggi dalam menggunakan pedang. Jurus terkuatnya adalah Dragon Cut.
  • Milda: Seorang wanita kasar namun sebenarnya baik hati. Tubuhnya kuat. Memiiki suami seorang dari three wisdoms. Berasal dari desa Laine.
  • Guido: Seorang salesman. Tubuhnya kecil, mirip seekor kelinci. Dari suku Mogay.
  • Rapp: Seorang anak laki-laki dari Cafu. Menggunakan pisau dan sejenis shuriken sebagai senjata.
  • Liete: Seorang wanita misterius yang memanggil Justin untuk menuju ke Sult Ruins. Ahli dalam magic.
Opinion:

Meskipun kualitasnya secara visual kalah dengan game setingkat FF, tapi untuk permainan dengan game console PSone, game ini layak untuk dimainkan. Game ini menyuguhkan beberapa nilai plus, antara lain system area battle, magic dengan banyak varian yang dibagi dalam 3 level, puluhan harta tersembunyi, range area magic dan special move, dan 3 side quest, yang tentu saja memberikan equipments langka. Alur yang diceritakan dalam game tersebut termasuk bagus. Hal – hal tersebut menyebabkan GRANDIA memang cukup layak untuk dimainkan.


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